BattleMech Technical Readout

Type/Model: Awesome AWS-9Q
Tech: Inner Sphere / 3060
Config: Biped BattleMech
Rules: Level 2, Standard design
Mass: 80 tons
Chassis: Technicron Type G Standard
Power Plant: 240 Hermes XL Fusion
Walking Speed: 32,4 km/h
Maximum Speed: 54,0 km/h
Jump Jets: None
   Jump Capacity: 0 meters
Armor Type: Durallex Heavy Special Standard
4 Kreuss PPCs
1 Apple Churchill Guardian Guardian ECM
1 Diverse Optics Type 10 Small Laser
Manufacturer:    Technicron Manufacturing / Irian BattleMechs Unlimited
   Location:    Savannah / FWL (TM), Irian / FWL (IBU)
Communications System:    Garret T-19G
Targeting & Tracking System: Dynatec 2780


         The AWS-8Q Awesome is one of the most feared vehicles on the battlefields of the Succession Wars. First built in 2665 by the Technicron Manufacturing Conglomerate under license from the Star League, it soon became a popular assault 'Mech in many regimental assault lances. Based on the design of the STR-2C Striker, the original assault 'Mech, the Awesome soon superseded that aging vehicle as the main heavy assault 'Mech in almost all the Successor States. The STR-2C Striker is almost never seen in front-line 'Mech regiments today.
               The Awesome is widely used as an initial penetration assault vehicle. Massed Awesome assault lances are sent to destroy a point in the enemy defenses, allowing units that follow to exploit the breach. The Awesome is also used in many defensive situations, where it is usually responsible for the most threatened or important areas of a perimeter.
         When seen ponderously approaching in battle formation, these 'Mechs strike fear in the hearts of even seasoned MechWarriors. Designed for ranged combat against opposing heavy 'Mechs, the Awesome carries out that assignment well. Its three Kreuss PPCs can heavily damage or destroy many opposing BattleMechs with one salvo (usually fired in a two-out of-three salvo sequence to reduce heat problems). The head-mounted small laser and the heavy left-arm battle fist can cause heavy damage at point-blank ranges where the PPC weapons are less effective.
         The Awesome is also hard to beat in its defensive stance. Its all-around protective armor is stronger than that of almost any other 'Mech, including the BattleMaster. Because it can withstand even more punishment than it can mete out, the Awesome is overwhelming in offensive and defensive situations alike. When massed in their own assault lances with screening recon units and good intelligence about enemy intentions, these 'Mechs are the dominant factor on most battlefields. The assessment by MechWarriors throughout the Successor States is that "the only defense against an Awesome is another Awesome."
         To achieve the Awesome's superb offensive and defensive capabilities, however, the designers sacrificed maneuverability. With its heavy structure, the Awesome is slow and cannot react to attacks from the rear as well as can BattleMechs with a greater number of weapons. It is also susceptible to damage in its legs, which could easily immobilize it or make it topple.
         The Awesome is effective when used for the purposes its designers had in mind. If the 'Mech is mis-handled or poorly screened from flanking enemy units, however, it will not be able to fight off lighter 'Mechs quickly enough to keep from being surrounded.
         In late 2928, two assault lances of House Marik's Fifth Brigade of the Fusiliers of Oriente conducted a raid on the 'Mech repair yard and storehouse of the planet Solaris. Equipped with six Awesome assault 'Mechs and two Javelin recon 'Mechs, these Marik troopers successfully pushed aside the feeble defense put up by an ad hoc lance of damaged and barely mobile Steiner 'Mechs. With four Awesomes on guard and the rest of the raiders shooting up anything that moved, the Fifth Brigade was able to make off with a large booty of supplies and spare parts before the defenders could call in reinforcements. The raid was one of the most successful ever conducted by House Marik forces.
         During the Third Battle of Harrow's Sun in July 3002, the Awesome assault lances of the Davion Heavy Guards Regiment engaged defending lances of Kurita's Eighth Sword of Light Regiment and Fourth Proserpina Hussars. In the ensuing attack, the Heavy Guards rolled over the forward positions of the defenders but were not supported by their following troops, composed of 'Mechs of the mercenary Illician Lancers. Under combined attack from flank and rear, Davion's Awesome lances were forced to fall back with moderate casualties. Two weeks later, however, the Kurita forces evacuated Harrow's Sun and did not return to that system until 3020.
         The AWS-9M version, however, represents a real improvement over the earlier AWS-80 Awesome. The new Hermes 320 XL, for example, provides the new Awesome with a top speed of 65.6 kpha full 28 percent increase over the AWS-80's top speed.
         Additionally, the AWS-9M features several new weapon systems that greatly enhance the versatility of the Awesome. The design features three Fusigon Longtooth extended range particle projection cannons, which extend the Awesome's striking range, and a torso-mounted Magna 400P medium pulse laser for medium-range combat. For short range fighting, the AWS-9M retains the head-mounted Diverse Optics Type 10 small laser of earlier Awesomes and adds arm- and torso-mounted Hovertec Streak SRM-2 pods.


This newest variant of the Awesome is designed   for units that cannot afford the newer, and more costly, variants or for older machines that, due to past damage, cannot be upgraded with the newer weapon systems and construction materials. The 9Q has a higher damage curve than previous models due to the inclusion of a fourth particle projectile cannon. Included into the design is also a Guardian ECM suite, making the design difficult to target with many of the newer weapon systems available to date. While the Awesome of past days were feared, this newest refit of the Awesome will strike fear into any warrior that crosses its path.

Type/Model: Awesome AWS-9Q
Mass: 80 tons
Equipment:   Crits Mass
Internal Structure: 122 pts Standard 0 8,00
Engine: 240 6 11,50
   Walking MP: 3    
   Running MP: 5    
   Jumping MP: 0    
Heat Sinks: 19 Double [38] 30 9,00
   (Heat Sink Loc: 2 LA, 2 RA, 3 LT, 3 RT)
Gyro:   4 3,00
Cockpit, Life Support, Sensors: 5 3,00
Actuators: L: Sh+UA+LA, R: Sh+UA+LA 14 ,00
Armor Factor: 247 pts Standard 0 15,50

    Internal Armor
    Structure Value
  Head: 3 9
  Center Torso: 25 31
  Center Torso (Rear):   19
  L/R Side Torso: 17 24/24
  L/R Side Torso (Rear):   10/10
  L/R Arm: 13 26/26
  L/R Leg: 17 34/34

Weapons & Equipment: Loc Heat Ammo Crits Mass
1 PPC LT 10   3 7,00
1 PPC RA 10   3 7,00
1 PPC RT 10   3 7,00
1 PPC LA 10   3 7,00
1 Guardian ECM CT 0   2 1,50
1 Small Laser HD 1   1 ,50
TOTALS:   41   74 80,00
Crits & Tons Left:       4 ,00

Calculated Factors:
Total Cost: 7.456.050 C-Bills
Battle Value: 1.623
Cost per BV: 4.593,99
Weapon Value: 2.549 / 2.549 (Ratio = 1,57 / 1,57)
Damage Factors:    SRDmg = 24; MRDmg = 24; LRDmg = 9
BattleForce2: MP: 3,   Armor/Structure: 6/6
    Damage PB/M/L: 5/4/4,   Overheat: 0
    Class: MA,   Point Value: 16
    Specials: ecm

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